TIETS12 Computer Graphics 10 ECTS
Organised by
Degree Programme in Computer Sciences
Person in charge
Professor Martti Juhola
Preceding studies
Compulsory:
Basic studies in Mathematics recommended.
Corresponding course units in the curriculum
School of Information Sciences
Curricula 2015 – 2017
TIETS12 Computer Graphics 10 ECTS

Learning outcomes

The main methods and theories of computer graphics are introduced. The aim is to gain a profound understanding of the basics of computer graphics.

Contents

The course is mainly based on modern 3D picture processing. Representation, modelling and rendering of 3D objects, image spaces, shading, modelling of the interplay of light and object, mapping techniques such as textures, shadow algorithms, global illumination, anti-aliasing, colours and computer animation are also described.

Teaching methods

Teaching method Contact Online
Lectures 48 h 0 h
Exercises 20 h 0 h

Teaching language

Finnish

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Open University Students
  • Doctoral Students
  • Exchange Students
Luennot, viikkoharjoitukset ja kirjallinen tentti  Participation in course work 
In Finnish

Evaluation

Numeric 1-5.

Study materials

  1. Foley, van Dam, Feiner & Hughes, Computer Graphics: Principles and Practice. Addison-Wesley 1990
  2. Watt, A., 3D Computer Graphics. 2000.

Belongs to following study modules

Faculty of Natural Sciences
Faculty of Natural Sciences
Faculty of Natural Sciences
Faculty of Natural Sciences
2017–2018
Teaching
Archived Teaching Schedule. Please refer to current Teaching Shedule.
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Faculty of Natural Sciences