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Archived Curricula Guide 2015–2017
Curricula Guide is archieved. Please refer to current Curricula Guides
TIEVA36 Principles of Usability, User Experience and User Interfaces 5 ECTS
Organised by
Degree Programme in Computer Sciences
Person in charge
Lecturer Saila Ovaska
Corresponding course units in the curriculum
School of Information Sciences
Curricula 2012 – 2015

General description

The course gives an overview of the fields of human-technology interaction and interaction design. It cannot be taken by students who have done the courses Introduction to Interactive Technology and Introduction to User Interfaces. The recommended time for taking this course is in Period 1 at the beginning of studies.

Learning outcomes

Upon completion of the course the student
- knows about important paradigms and milestones in the history of human-computer interaction
- understands the importance of user-centered design for the success of products
- understands basics of human perceptual, cognitive and motor functions, and their importance to interaction design
- recognizes basic controls and interaction styles in graphical user interfaces and is able to describe how they should be applied
- knows where to look for information about platform specific user experience design guidelines for graphical user interfaces
- can apply principles of good design in expert evaluation and find design errors in user interfaces.


The course covers basic introduction to user-centered design, the humans as technology users, and guidelines for good design. Modalities for input and output and various use contexts are discussed. The main emphasis is on graphical user interfaces. GUI controls and interaction techniques are presented with the help of platform style guides and design patterns. Donald Norman?s principles of good design and the Action cycle, and Jakob Nielsen?s Heuristic Evaluation are applied as expert evaluation tools.
The material to study for the exam is announced by the instructor and links to it are provided in Moodle. The learning environment contains links to video material and demos together with readings and assignments.

Teaching methods

The material is available in Moodle for self-study.

Modes of study

Option 1
Available for:
  • Degree Programme Students
  • Other Students
  • Open University Students
  • Doctoral Students
  • Exchange Students
In English
Written exam 
In English

Note. This course cannot be taken by students who have done the courses Introduction to Interactive Technology (Johdatus vuorovaikutteiseen teknologiaan) and Introduction to User Interfaces (Käyttöliittymien perusteet).



Study materials

Norman,D., Design of Everyday Things. Revised and expanded edition. Basic Books, New York. 2013.

Belongs to following study modules

School of Information Sciences
Archived Teaching Schedule. Please refer to current Teaching Shedule.
School of Information Sciences