ITIS44 Special Issues in Games and Internet Cultures 5 ECTS
Period I Period II Period III Period IV
Language of instruction
Type or level of studies
Advanced studies
Course unit descriptions in the curriculum
Informaatiotutkimuksen ja interaktiivisen median tutkinto-ohjelma
Faculty of Communication Sciences

Learning outcomes

After completing the module, student will be able to:
- understand the history of digital cultures, and the special character of games and Internet as environments for communication and human interaction
- analyse the genres of expression and subcultural practices that have evolved among games and Internet
- categorise societal, communal and individual level socio-cultural phenomena in the contexts of different games and Net cultures
- reflect on the role such factors as gender, age or ethnic background has in identity and construction of meaning in games and Internet
- analyse economical and political mechanisms in the context of games and Internet cultures.

Enrolment for University Studies

Enrolment time has expired


Heikki Tyni, Teacher responsible
Jan Svelch, Teacher responsible


22-Oct-2018 – 10-Dec-2018
Mon 22-Oct-2018 - 10-Dec-2018 weekly at 13-16, Pinni B 3107